[*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] /scratch/games/ioquake3/work/.tools/bin/true <.> true [*] 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build/release-netbsd-evbarm [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/client <.> /bin/mkdir -p build/release-netbsd-evbarm/client [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/clientsmp <.> /bin/mkdir -p build/release-netbsd-evbarm/clientsmp [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/ded <.> /bin/mkdir -p build/release-netbsd-evbarm/ded [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/baseq3 <.> /bin/mkdir -p build/release-netbsd-evbarm/baseq3 [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/baseq3/cgame <.> /bin/mkdir -p build/release-netbsd-evbarm/baseq3/cgame [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/baseq3/game <.> /bin/mkdir -p build/release-netbsd-evbarm/baseq3/game [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/baseq3/ui <.> /bin/mkdir -p build/release-netbsd-evbarm/baseq3/ui [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/baseq3/qcommon <.> /bin/mkdir -p build/release-netbsd-evbarm/baseq3/qcommon [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/baseq3/vm <.> /bin/mkdir -p build/release-netbsd-evbarm/baseq3/vm [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/missionpack <.> /bin/mkdir -p build/release-netbsd-evbarm/missionpack [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/missionpack/cgame <.> /bin/mkdir -p build/release-netbsd-evbarm/missionpack/cgame [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/missionpack/game <.> /bin/mkdir -p build/release-netbsd-evbarm/missionpack/game [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/missionpack/ui <.> /bin/mkdir -p build/release-netbsd-evbarm/missionpack/ui [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/missionpack/qcommon <.> /bin/mkdir -p build/release-netbsd-evbarm/missionpack/qcommon [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/missionpack/vm <.> /bin/mkdir -p build/release-netbsd-evbarm/missionpack/vm [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/tools <.> /bin/mkdir -p build/release-netbsd-evbarm/tools [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/tools/asm <.> /bin/mkdir -p build/release-netbsd-evbarm/tools/asm [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/tools/etc <.> /bin/mkdir -p build/release-netbsd-evbarm/tools/etc [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/tools/rcc <.> /bin/mkdir -p build/release-netbsd-evbarm/tools/rcc [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/tools/cpp <.> /bin/mkdir -p build/release-netbsd-evbarm/tools/cpp [*] /scratch/games/ioquake3/work/.tools/bin/mkdir build/release-netbsd-evbarm/tools/lburg <.> /bin/mkdir -p build/release-netbsd-evbarm/tools/lburg [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_client.o -c code/server/sv_client.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_client.o -c code/server/sv_client.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_bot.o -c code/server/sv_bot.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_bot.o -c code/server/sv_bot.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_ccmds.o -c code/server/sv_ccmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_ccmds.o -c code/server/sv_ccmds.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_game.o -c code/server/sv_game.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_game.o -c code/server/sv_game.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_init.o -c code/server/sv_init.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_init.o -c code/server/sv_init.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_main.o -c code/server/sv_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_main.o -c code/server/sv_main.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_net_chan.o -c code/server/sv_net_chan.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_net_chan.o -c code/server/sv_net_chan.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_snapshot.o -c code/server/sv_snapshot.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_snapshot.o -c code/server/sv_snapshot.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_world.o -c code/server/sv_world.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sv_world.o -c code/server/sv_world.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_load.o -c code/qcommon/cm_load.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_load.o -c code/qcommon/cm_load.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_patch.o -c code/qcommon/cm_patch.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_patch.o -c code/qcommon/cm_patch.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_polylib.o -c code/qcommon/cm_polylib.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_polylib.o -c code/qcommon/cm_polylib.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_test.o -c code/qcommon/cm_test.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_test.o -c code/qcommon/cm_test.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_trace.o -c code/qcommon/cm_trace.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cm_trace.o -c code/qcommon/cm_trace.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cmd.o -c code/qcommon/cmd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cmd.o -c code/qcommon/cmd.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/common.o -c code/qcommon/common.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/common.o -c code/qcommon/common.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cvar.o -c code/qcommon/cvar.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/cvar.o -c code/qcommon/cvar.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/files.o -c code/qcommon/files.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/files.o -c code/qcommon/files.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/md4.o -c code/qcommon/md4.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/md4.o -c code/qcommon/md4.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/msg.o -c code/qcommon/msg.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/msg.o -c code/qcommon/msg.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/net_chan.o -c code/qcommon/net_chan.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/net_chan.o -c code/qcommon/net_chan.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/net_ip.o -c code/qcommon/net_ip.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/net_ip.o -c code/qcommon/net_ip.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/huffman.o -c code/qcommon/huffman.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/huffman.o -c code/qcommon/huffman.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/q_math.o -c code/qcommon/q_math.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/q_math.o -c code/qcommon/q_math.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/q_shared.o -c code/qcommon/q_shared.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/q_shared.o -c code/qcommon/q_shared.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/unzip.o -c code/qcommon/unzip.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/unzip.o -c code/qcommon/unzip.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/vm.o -c code/qcommon/vm.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/vm.o -c code/qcommon/vm.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/vm_interpreted.o -c code/qcommon/vm_interpreted.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/vm_interpreted.o -c code/qcommon/vm_interpreted.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_cluster.o -c code/botlib/be_aas_cluster.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_cluster.o -c code/botlib/be_aas_cluster.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_debug.o -c code/botlib/be_aas_debug.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_debug.o -c code/botlib/be_aas_debug.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_entity.o -c code/botlib/be_aas_entity.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_entity.o -c code/botlib/be_aas_entity.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_file.o -c code/botlib/be_aas_file.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_file.o -c code/botlib/be_aas_file.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_main.o -c code/botlib/be_aas_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_main.o -c code/botlib/be_aas_main.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_move.o -c code/botlib/be_aas_move.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_move.o -c code/botlib/be_aas_move.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_optimize.o -c code/botlib/be_aas_optimize.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_optimize.o -c code/botlib/be_aas_optimize.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_reach.o -c code/botlib/be_aas_reach.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_reach.o -c code/botlib/be_aas_reach.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_route.o -c code/botlib/be_aas_route.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_route.o -c code/botlib/be_aas_route.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_routealt.o -c code/botlib/be_aas_routealt.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_routealt.o -c code/botlib/be_aas_routealt.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_sample.o -c code/botlib/be_aas_sample.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_aas_sample.o -c code/botlib/be_aas_sample.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_char.o -c code/botlib/be_ai_char.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_char.o -c code/botlib/be_ai_char.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_chat.o -c code/botlib/be_ai_chat.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_chat.o -c code/botlib/be_ai_chat.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_gen.o -c code/botlib/be_ai_gen.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_gen.o -c code/botlib/be_ai_gen.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_goal.o -c code/botlib/be_ai_goal.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_goal.o -c code/botlib/be_ai_goal.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_move.o -c code/botlib/be_ai_move.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_move.o -c code/botlib/be_ai_move.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_weap.o -c code/botlib/be_ai_weap.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_weap.o -c code/botlib/be_ai_weap.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_weight.o -c code/botlib/be_ai_weight.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ai_weight.o -c code/botlib/be_ai_weight.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ea.o -c code/botlib/be_ea.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_ea.o -c code/botlib/be_ea.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_interface.o -c code/botlib/be_interface.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/be_interface.o -c code/botlib/be_interface.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_crc.o -c code/botlib/l_crc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_crc.o -c code/botlib/l_crc.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_libvar.o -c code/botlib/l_libvar.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_libvar.o -c code/botlib/l_libvar.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_log.o -c code/botlib/l_log.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_log.o -c code/botlib/l_log.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_memory.o -c code/botlib/l_memory.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_memory.o -c code/botlib/l_memory.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_precomp.o -c code/botlib/l_precomp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_precomp.o -c code/botlib/l_precomp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_script.o -c code/botlib/l_script.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_script.o -c code/botlib/l_script.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_struct.o -c code/botlib/l_struct.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/ded/l_struct.o -c code/botlib/l_struct.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/null_client.o -c code/null/null_client.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/null_client.o -c code/null/null_client.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/null_input.o -c code/null/null_input.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/null_input.o -c code/null/null_input.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/null_snddma.o -c code/null/null_snddma.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/null_snddma.o -c code/null/null_snddma.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/con_log.o -c code/sys/con_log.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/con_log.o -c code/sys/con_log.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sys_main.o -c code/sys/sys_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sys_main.o -c code/sys/sys_main.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sys_unix.o -c code/sys/sys_unix.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/sys_unix.o -c code/sys/sys_unix.c [*] cc -DDEDICATED -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/con_tty.o -c code/sys/con_tty.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DDEDICATED -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/ded/con_tty.o -c code/sys/con_tty.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_cgame.o -c code/client/cl_cgame.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_cgame.o -c code/client/cl_cgame.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_cin.o -c code/client/cl_cin.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_cin.o -c code/client/cl_cin.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_console.o -c code/client/cl_console.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_console.o -c code/client/cl_console.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_input.o -c code/client/cl_input.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_input.o -c code/client/cl_input.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_keys.o -c code/client/cl_keys.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_keys.o -c code/client/cl_keys.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_main.o -c code/client/cl_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_main.o -c code/client/cl_main.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_net_chan.o -c code/client/cl_net_chan.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_net_chan.o -c code/client/cl_net_chan.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_parse.o -c code/client/cl_parse.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_parse.o -c code/client/cl_parse.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_scrn.o -c code/client/cl_scrn.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_scrn.o -c code/client/cl_scrn.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_ui.o -c code/client/cl_ui.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_ui.o -c code/client/cl_ui.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_avi.o -c code/client/cl_avi.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_avi.o -c code/client/cl_avi.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_load.o -c code/qcommon/cm_load.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_load.o -c code/qcommon/cm_load.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_patch.o -c code/qcommon/cm_patch.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_patch.o -c code/qcommon/cm_patch.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_polylib.o -c code/qcommon/cm_polylib.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_polylib.o -c code/qcommon/cm_polylib.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_test.o -c code/qcommon/cm_test.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_test.o -c code/qcommon/cm_test.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_trace.o -c code/qcommon/cm_trace.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cm_trace.o -c code/qcommon/cm_trace.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cmd.o -c code/qcommon/cmd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cmd.o -c code/qcommon/cmd.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/common.o -c code/qcommon/common.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/common.o -c code/qcommon/common.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cvar.o -c code/qcommon/cvar.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cvar.o -c code/qcommon/cvar.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/files.o -c code/qcommon/files.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/files.o -c code/qcommon/files.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/md4.o -c code/qcommon/md4.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/md4.o -c code/qcommon/md4.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/md5.o -c code/qcommon/md5.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/md5.o -c code/qcommon/md5.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/msg.o -c code/qcommon/msg.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/msg.o -c code/qcommon/msg.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/net_chan.o -c code/qcommon/net_chan.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/net_chan.o -c code/qcommon/net_chan.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/net_ip.o -c code/qcommon/net_ip.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/net_ip.o -c code/qcommon/net_ip.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/huffman.o -c code/qcommon/huffman.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/huffman.o -c code/qcommon/huffman.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_adpcm.o -c code/client/snd_adpcm.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_adpcm.o -c code/client/snd_adpcm.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_dma.o -c code/client/snd_dma.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_dma.o -c code/client/snd_dma.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_mem.o -c code/client/snd_mem.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_mem.o -c code/client/snd_mem.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_mix.o -c code/client/snd_mix.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_mix.o -c code/client/snd_mix.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_wavelet.o -c code/client/snd_wavelet.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_wavelet.o -c code/client/snd_wavelet.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_main.o -c code/client/snd_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_main.o -c code/client/snd_main.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_codec.o -c code/client/snd_codec.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_codec.o -c code/client/snd_codec.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_codec_wav.o -c code/client/snd_codec_wav.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_codec_wav.o -c code/client/snd_codec_wav.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_codec_ogg.o -c code/client/snd_codec_ogg.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_codec_ogg.o -c code/client/snd_codec_ogg.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/qal.o -c code/client/qal.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/qal.o -c code/client/qal.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_openal.o -c code/client/snd_openal.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/snd_openal.o -c code/client/snd_openal.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_curl.o -c code/client/cl_curl.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cl_curl.o -c code/client/cl_curl.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_bot.o -c code/server/sv_bot.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_bot.o -c code/server/sv_bot.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_ccmds.o -c code/server/sv_ccmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_ccmds.o -c code/server/sv_ccmds.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_client.o -c code/server/sv_client.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_client.o -c code/server/sv_client.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_game.o -c code/server/sv_game.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_game.o -c code/server/sv_game.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_init.o -c code/server/sv_init.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_init.o -c code/server/sv_init.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_main.o -c code/server/sv_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_main.o -c code/server/sv_main.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_net_chan.o -c code/server/sv_net_chan.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_net_chan.o -c code/server/sv_net_chan.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_snapshot.o -c code/server/sv_snapshot.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_snapshot.o -c code/server/sv_snapshot.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_world.o -c code/server/sv_world.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sv_world.o -c code/server/sv_world.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/q_math.o -c code/qcommon/q_math.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/q_math.o -c code/qcommon/q_math.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/q_shared.o -c code/qcommon/q_shared.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/q_shared.o -c code/qcommon/q_shared.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/unzip.o -c code/qcommon/unzip.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/unzip.o -c code/qcommon/unzip.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/puff.o -c code/qcommon/puff.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/puff.o -c code/qcommon/puff.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/vm.o -c code/qcommon/vm.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/vm.o -c code/qcommon/vm.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/vm_interpreted.o -c code/qcommon/vm_interpreted.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/vm_interpreted.o -c code/qcommon/vm_interpreted.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_cluster.o -c code/botlib/be_aas_cluster.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_cluster.o -c code/botlib/be_aas_cluster.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_debug.o -c code/botlib/be_aas_debug.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_debug.o -c code/botlib/be_aas_debug.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_entity.o -c code/botlib/be_aas_entity.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_entity.o -c code/botlib/be_aas_entity.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_file.o -c code/botlib/be_aas_file.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_file.o -c code/botlib/be_aas_file.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_main.o -c code/botlib/be_aas_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_main.o -c code/botlib/be_aas_main.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_move.o -c code/botlib/be_aas_move.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_move.o -c code/botlib/be_aas_move.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_optimize.o -c code/botlib/be_aas_optimize.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_optimize.o -c code/botlib/be_aas_optimize.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_reach.o -c code/botlib/be_aas_reach.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_reach.o -c code/botlib/be_aas_reach.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_route.o -c code/botlib/be_aas_route.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_route.o -c code/botlib/be_aas_route.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_routealt.o -c code/botlib/be_aas_routealt.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_routealt.o -c code/botlib/be_aas_routealt.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_sample.o -c code/botlib/be_aas_sample.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_aas_sample.o -c code/botlib/be_aas_sample.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_char.o -c code/botlib/be_ai_char.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_char.o -c code/botlib/be_ai_char.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_chat.o -c code/botlib/be_ai_chat.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_chat.o -c code/botlib/be_ai_chat.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_gen.o -c code/botlib/be_ai_gen.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_gen.o -c code/botlib/be_ai_gen.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_goal.o -c code/botlib/be_ai_goal.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_goal.o -c code/botlib/be_ai_goal.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_move.o -c code/botlib/be_ai_move.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_move.o -c code/botlib/be_ai_move.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_weap.o -c code/botlib/be_ai_weap.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_weap.o -c code/botlib/be_ai_weap.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_weight.o -c code/botlib/be_ai_weight.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ai_weight.o -c code/botlib/be_ai_weight.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ea.o -c code/botlib/be_ea.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_ea.o -c code/botlib/be_ea.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_interface.o -c code/botlib/be_interface.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/be_interface.o -c code/botlib/be_interface.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_crc.o -c code/botlib/l_crc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_crc.o -c code/botlib/l_crc.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_libvar.o -c code/botlib/l_libvar.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_libvar.o -c code/botlib/l_libvar.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_log.o -c code/botlib/l_log.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_log.o -c code/botlib/l_log.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_memory.o -c code/botlib/l_memory.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_memory.o -c code/botlib/l_memory.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_precomp.o -c code/botlib/l_precomp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_precomp.o -c code/botlib/l_precomp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_script.o -c code/botlib/l_script.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_script.o -c code/botlib/l_script.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_struct.o -c code/botlib/l_struct.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -DBOTLIB -o build/release-netbsd-evbarm/client/l_struct.o -c code/botlib/l_struct.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcapimin.o -c code/jpeg-6b/jcapimin.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcapimin.o -c code/jpeg-6b/jcapimin.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcapistd.o -c code/jpeg-6b/jcapistd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcapistd.o -c code/jpeg-6b/jcapistd.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jccoefct.o -c code/jpeg-6b/jccoefct.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jccoefct.o -c code/jpeg-6b/jccoefct.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jccolor.o -c code/jpeg-6b/jccolor.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jccolor.o -c code/jpeg-6b/jccolor.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcdctmgr.o -c code/jpeg-6b/jcdctmgr.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcdctmgr.o -c code/jpeg-6b/jcdctmgr.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jchuff.o -c code/jpeg-6b/jchuff.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jchuff.o -c code/jpeg-6b/jchuff.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcinit.o -c code/jpeg-6b/jcinit.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcinit.o -c code/jpeg-6b/jcinit.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcmainct.o -c code/jpeg-6b/jcmainct.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcmainct.o -c code/jpeg-6b/jcmainct.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcmarker.o -c code/jpeg-6b/jcmarker.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcmarker.o -c code/jpeg-6b/jcmarker.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcmaster.o -c code/jpeg-6b/jcmaster.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcmaster.o -c code/jpeg-6b/jcmaster.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcomapi.o -c code/jpeg-6b/jcomapi.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcomapi.o -c code/jpeg-6b/jcomapi.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcparam.o -c code/jpeg-6b/jcparam.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcparam.o -c code/jpeg-6b/jcparam.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcphuff.o -c code/jpeg-6b/jcphuff.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcphuff.o -c code/jpeg-6b/jcphuff.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcprepct.o -c code/jpeg-6b/jcprepct.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcprepct.o -c code/jpeg-6b/jcprepct.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcsample.o -c code/jpeg-6b/jcsample.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jcsample.o -c code/jpeg-6b/jcsample.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdapimin.o -c code/jpeg-6b/jdapimin.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdapimin.o -c code/jpeg-6b/jdapimin.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdapistd.o -c code/jpeg-6b/jdapistd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdapistd.o -c code/jpeg-6b/jdapistd.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdatasrc.o -c code/jpeg-6b/jdatasrc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdatasrc.o -c code/jpeg-6b/jdatasrc.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdcoefct.o -c code/jpeg-6b/jdcoefct.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdcoefct.o -c code/jpeg-6b/jdcoefct.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdcolor.o -c code/jpeg-6b/jdcolor.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdcolor.o -c code/jpeg-6b/jdcolor.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jddctmgr.o -c code/jpeg-6b/jddctmgr.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jddctmgr.o -c code/jpeg-6b/jddctmgr.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdhuff.o -c code/jpeg-6b/jdhuff.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdhuff.o -c code/jpeg-6b/jdhuff.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdinput.o -c code/jpeg-6b/jdinput.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdinput.o -c code/jpeg-6b/jdinput.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdmainct.o -c code/jpeg-6b/jdmainct.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdmainct.o -c code/jpeg-6b/jdmainct.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdmarker.o -c code/jpeg-6b/jdmarker.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdmarker.o -c code/jpeg-6b/jdmarker.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdmaster.o -c code/jpeg-6b/jdmaster.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdmaster.o -c code/jpeg-6b/jdmaster.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdpostct.o -c code/jpeg-6b/jdpostct.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdpostct.o -c code/jpeg-6b/jdpostct.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdsample.o -c code/jpeg-6b/jdsample.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdsample.o -c code/jpeg-6b/jdsample.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdtrans.o -c code/jpeg-6b/jdtrans.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jdtrans.o -c code/jpeg-6b/jdtrans.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jerror.o -c code/jpeg-6b/jerror.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jerror.o -c code/jpeg-6b/jerror.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jfdctflt.o -c code/jpeg-6b/jfdctflt.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jfdctflt.o -c code/jpeg-6b/jfdctflt.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jidctflt.o -c code/jpeg-6b/jidctflt.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jidctflt.o -c code/jpeg-6b/jidctflt.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jmemmgr.o -c code/jpeg-6b/jmemmgr.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jmemmgr.o -c code/jpeg-6b/jmemmgr.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jmemnobs.o -c code/jpeg-6b/jmemnobs.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jmemnobs.o -c code/jpeg-6b/jmemnobs.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jutils.o -c code/jpeg-6b/jutils.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jutils.o -c code/jpeg-6b/jutils.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_animation.o -c code/renderer/tr_animation.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_animation.o -c code/renderer/tr_animation.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_backend.o -c code/renderer/tr_backend.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_backend.o -c code/renderer/tr_backend.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_bsp.o -c code/renderer/tr_bsp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_bsp.o -c code/renderer/tr_bsp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_cmds.o -c code/renderer/tr_cmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_cmds.o -c code/renderer/tr_cmds.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_curve.o -c code/renderer/tr_curve.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_curve.o -c code/renderer/tr_curve.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_flares.o -c code/renderer/tr_flares.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_flares.o -c code/renderer/tr_flares.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_font.o -c code/renderer/tr_font.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_font.o -c code/renderer/tr_font.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image.o -c code/renderer/tr_image.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image.o -c code/renderer/tr_image.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_png.o -c code/renderer/tr_image_png.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_png.o -c code/renderer/tr_image_png.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_jpg.o -c code/renderer/tr_image_jpg.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_jpg.o -c code/renderer/tr_image_jpg.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_bmp.o -c code/renderer/tr_image_bmp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_bmp.o -c code/renderer/tr_image_bmp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_tga.o -c code/renderer/tr_image_tga.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_tga.o -c code/renderer/tr_image_tga.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_pcx.o -c code/renderer/tr_image_pcx.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_image_pcx.o -c code/renderer/tr_image_pcx.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_init.o -c code/renderer/tr_init.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_init.o -c code/renderer/tr_init.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_light.o -c code/renderer/tr_light.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_light.o -c code/renderer/tr_light.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_main.o -c code/renderer/tr_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_main.o -c code/renderer/tr_main.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_marks.o -c code/renderer/tr_marks.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_marks.o -c code/renderer/tr_marks.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_mesh.o -c code/renderer/tr_mesh.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_mesh.o -c code/renderer/tr_mesh.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_model.o -c code/renderer/tr_model.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_model.o -c code/renderer/tr_model.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_noise.o -c code/renderer/tr_noise.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_noise.o -c code/renderer/tr_noise.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_scene.o -c code/renderer/tr_scene.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_scene.o -c code/renderer/tr_scene.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_shade.o -c code/renderer/tr_shade.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_shade.o -c code/renderer/tr_shade.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_shade_calc.o -c code/renderer/tr_shade_calc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_shade_calc.o -c code/renderer/tr_shade_calc.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_shader.o -c code/renderer/tr_shader.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_shader.o -c code/renderer/tr_shader.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_shadows.o -c code/renderer/tr_shadows.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_shadows.o -c code/renderer/tr_shadows.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_surface.o -c code/renderer/tr_surface.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_surface.o -c code/renderer/tr_surface.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_sky.o -c code/renderer/tr_sky.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_sky.o -c code/renderer/tr_sky.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_world.o -c code/renderer/tr_world.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/tr_world.o -c code/renderer/tr_world.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sdl_gamma.o -c code/sdl/sdl_gamma.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sdl_gamma.o -c code/sdl/sdl_gamma.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sdl_input.o -c code/sdl/sdl_input.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sdl_input.o -c code/sdl/sdl_input.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sdl_snd.o -c code/sdl/sdl_snd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sdl_snd.o -c code/sdl/sdl_snd.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/con_passive.o -c code/sys/con_passive.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/con_passive.o -c code/sys/con_passive.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/con_log.o -c code/sys/con_log.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/con_log.o -c code/sys/con_log.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sys_main.o -c code/sys/sys_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sys_main.o -c code/sys/sys_main.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/bits.o -c code/libspeex/bits.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/bits.o -c code/libspeex/bits.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/buffer.o -c code/libspeex/buffer.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/buffer.o -c code/libspeex/buffer.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cb_search.o -c code/libspeex/cb_search.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/cb_search.o -c code/libspeex/cb_search.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_10_16_table.o -c code/libspeex/exc_10_16_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_10_16_table.o -c code/libspeex/exc_10_16_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_10_32_table.o -c code/libspeex/exc_10_32_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_10_32_table.o -c code/libspeex/exc_10_32_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_20_32_table.o -c code/libspeex/exc_20_32_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_20_32_table.o -c code/libspeex/exc_20_32_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_5_256_table.o -c code/libspeex/exc_5_256_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_5_256_table.o -c code/libspeex/exc_5_256_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_5_64_table.o -c code/libspeex/exc_5_64_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_5_64_table.o -c code/libspeex/exc_5_64_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_8_128_table.o -c code/libspeex/exc_8_128_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/exc_8_128_table.o -c code/libspeex/exc_8_128_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/fftwrap.o -c code/libspeex/fftwrap.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/fftwrap.o -c code/libspeex/fftwrap.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/filterbank.o -c code/libspeex/filterbank.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/filterbank.o -c code/libspeex/filterbank.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/filters.o -c code/libspeex/filters.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/filters.o -c code/libspeex/filters.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/gain_table.o -c code/libspeex/gain_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/gain_table.o -c code/libspeex/gain_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/gain_table_lbr.o -c code/libspeex/gain_table_lbr.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/gain_table_lbr.o -c code/libspeex/gain_table_lbr.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/hexc_10_32_table.o -c code/libspeex/hexc_10_32_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/hexc_10_32_table.o -c code/libspeex/hexc_10_32_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/hexc_table.o -c code/libspeex/hexc_table.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/hexc_table.o -c code/libspeex/hexc_table.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/high_lsp_tables.o -c code/libspeex/high_lsp_tables.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/high_lsp_tables.o -c code/libspeex/high_lsp_tables.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jitter.o -c code/libspeex/jitter.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/jitter.o -c code/libspeex/jitter.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/kiss_fft.o -c code/libspeex/kiss_fft.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/kiss_fft.o -c code/libspeex/kiss_fft.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/kiss_fftr.o -c code/libspeex/kiss_fftr.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/kiss_fftr.o -c code/libspeex/kiss_fftr.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/lpc.o -c code/libspeex/lpc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/lpc.o -c code/libspeex/lpc.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/lsp.o -c code/libspeex/lsp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/lsp.o -c code/libspeex/lsp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/lsp_tables_nb.o -c code/libspeex/lsp_tables_nb.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/lsp_tables_nb.o -c code/libspeex/lsp_tables_nb.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/ltp.o -c code/libspeex/ltp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/ltp.o -c code/libspeex/ltp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/mdf.o -c code/libspeex/mdf.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/mdf.o -c code/libspeex/mdf.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/modes.o -c code/libspeex/modes.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/modes.o -c code/libspeex/modes.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/modes_wb.o -c code/libspeex/modes_wb.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/modes_wb.o -c code/libspeex/modes_wb.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/nb_celp.o -c code/libspeex/nb_celp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/nb_celp.o -c code/libspeex/nb_celp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/preprocess.o -c code/libspeex/preprocess.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/preprocess.o -c code/libspeex/preprocess.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/quant_lsp.o -c code/libspeex/quant_lsp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/quant_lsp.o -c code/libspeex/quant_lsp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/resample.o -c code/libspeex/resample.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/resample.o -c code/libspeex/resample.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sb_celp.o -c code/libspeex/sb_celp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sb_celp.o -c code/libspeex/sb_celp.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/smallft.o -c code/libspeex/smallft.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/smallft.o -c code/libspeex/smallft.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/speex.o -c code/libspeex/speex.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/speex.o -c code/libspeex/speex.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/speex_callbacks.o -c code/libspeex/speex_callbacks.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/speex_callbacks.o -c code/libspeex/speex_callbacks.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/speex_header.o -c code/libspeex/speex_header.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/speex_header.o -c code/libspeex/speex_header.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/stereo.o -c code/libspeex/stereo.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/stereo.o -c code/libspeex/stereo.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/vbr.o -c code/libspeex/vbr.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/vbr.o -c code/libspeex/vbr.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/vq.o -c code/libspeex/vq.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/vq.o -c code/libspeex/vq.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/window.o -c code/libspeex/window.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/window.o -c code/libspeex/window.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sys_unix.o -c code/sys/sys_unix.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sys_unix.o -c code/sys/sys_unix.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sdl_glimp.o -c code/sdl/sdl_glimp.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -o build/release-netbsd-evbarm/client/sdl_glimp.o -c code/sdl/sdl_glimp.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_main.o -c code/cgame/cg_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_main.o -c code/cgame/cg_main.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/bg_misc.o -c code/game/bg_misc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/bg_misc.o -c code/game/bg_misc.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/bg_pmove.o -c code/game/bg_pmove.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/bg_pmove.o -c code/game/bg_pmove.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/bg_slidemove.o -c code/game/bg_slidemove.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/bg_slidemove.o -c code/game/bg_slidemove.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/bg_lib.o -c code/game/bg_lib.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/bg_lib.o -c code/game/bg_lib.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_draw.o -c code/cgame/cg_draw.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_draw.o -c code/cgame/cg_draw.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_effects.o -c code/cgame/cg_effects.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_effects.o -c code/cgame/cg_effects.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_ents.o -c code/cgame/cg_ents.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_ents.o -c code/cgame/cg_ents.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_event.o -c code/cgame/cg_event.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_event.o -c code/cgame/cg_event.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_info.o -c code/cgame/cg_info.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_info.o -c code/cgame/cg_info.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_localents.o -c code/cgame/cg_localents.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_localents.o -c code/cgame/cg_localents.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_marks.o -c code/cgame/cg_marks.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_marks.o -c code/cgame/cg_marks.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_players.o -c code/cgame/cg_players.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_players.o -c code/cgame/cg_players.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_predict.o -c code/cgame/cg_predict.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_predict.o -c code/cgame/cg_predict.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_view.o -c code/cgame/cg_view.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_view.o -c code/cgame/cg_view.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_weapons.o -c code/cgame/cg_weapons.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_weapons.o -c code/cgame/cg_weapons.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/qcommon/q_math.o -c code/qcommon/q_math.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/qcommon/q_math.o -c code/qcommon/q_math.c [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/qcommon/q_shared.o -c code/qcommon/q_shared.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/qcommon/q_shared.o -c code/qcommon/q_shared.c [*] cc -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_main.o -c code/game/g_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_main.o -c code/game/g_main.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_chat.o -c code/game/ai_chat.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_chat.o -c code/game/ai_chat.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_cmd.o -c code/game/ai_cmd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_cmd.o -c code/game/ai_cmd.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_dmnet.o -c code/game/ai_dmnet.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_dmnet.o -c code/game/ai_dmnet.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_dmq3.o -c code/game/ai_dmq3.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_dmq3.o -c code/game/ai_dmq3.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_main.o -c code/game/ai_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_main.o -c code/game/ai_main.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_team.o -c code/game/ai_team.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_team.o -c code/game/ai_team.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_vcmd.o -c code/game/ai_vcmd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/ai_vcmd.o -c code/game/ai_vcmd.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/bg_misc.o -c code/game/bg_misc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/bg_misc.o -c code/game/bg_misc.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/bg_pmove.o -c code/game/bg_pmove.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/bg_pmove.o -c code/game/bg_pmove.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/bg_slidemove.o -c code/game/bg_slidemove.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/bg_slidemove.o -c code/game/bg_slidemove.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/bg_lib.o -c code/game/bg_lib.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/bg_lib.o -c code/game/bg_lib.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_active.o -c code/game/g_active.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_active.o -c code/game/g_active.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_arenas.o -c code/game/g_arenas.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_arenas.o -c code/game/g_arenas.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_bot.o -c code/game/g_bot.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_bot.o -c code/game/g_bot.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_client.o -c code/game/g_client.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_client.o -c code/game/g_client.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_cmds.o -c code/game/g_cmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_cmds.o -c code/game/g_cmds.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_combat.o -c code/game/g_combat.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_combat.o -c code/game/g_combat.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_items.o -c code/game/g_items.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_items.o -c code/game/g_items.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_mem.o -c code/game/g_mem.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_mem.o -c code/game/g_mem.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_misc.o -c code/game/g_misc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_misc.o -c code/game/g_misc.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_missile.o -c code/game/g_missile.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_missile.o -c code/game/g_missile.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_mover.o -c code/game/g_mover.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_mover.o -c code/game/g_mover.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_session.o -c code/game/g_session.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_session.o -c code/game/g_session.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_spawn.o -c code/game/g_spawn.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_spawn.o -c code/game/g_spawn.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_svcmds.o -c code/game/g_svcmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_svcmds.o -c code/game/g_svcmds.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_target.o -c code/game/g_target.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_target.o -c code/game/g_target.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_team.o -c code/game/g_team.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_team.o -c code/game/g_team.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_trigger.o -c code/game/g_trigger.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_trigger.o -c code/game/g_trigger.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_utils.o -c code/game/g_utils.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_utils.o -c code/game/g_utils.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_weapon.o -c code/game/g_weapon.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_weapon.o -c code/game/g_weapon.c [*] cc -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_syscalls.o -c code/game/g_syscalls.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/game/g_syscalls.o -c code/game/g_syscalls.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_main.o -c code/q3_ui/ui_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_main.o -c code/q3_ui/ui_main.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/bg_misc.o -c code/game/bg_misc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/bg_misc.o -c code/game/bg_misc.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/bg_lib.o -c code/game/bg_lib.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/bg_lib.o -c code/game/bg_lib.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_addbots.o -c code/q3_ui/ui_addbots.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_addbots.o -c code/q3_ui/ui_addbots.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_atoms.o -c code/q3_ui/ui_atoms.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_atoms.o -c code/q3_ui/ui_atoms.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_cdkey.o -c code/q3_ui/ui_cdkey.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_cdkey.o -c code/q3_ui/ui_cdkey.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_cinematics.o -c code/q3_ui/ui_cinematics.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_cinematics.o -c code/q3_ui/ui_cinematics.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_confirm.o -c code/q3_ui/ui_confirm.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_confirm.o -c code/q3_ui/ui_confirm.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_connect.o -c code/q3_ui/ui_connect.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_connect.o -c code/q3_ui/ui_connect.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_controls2.o -c code/q3_ui/ui_controls2.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_controls2.o -c code/q3_ui/ui_controls2.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_credits.o -c code/q3_ui/ui_credits.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_credits.o -c code/q3_ui/ui_credits.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_demo2.o -c code/q3_ui/ui_demo2.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_demo2.o -c code/q3_ui/ui_demo2.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_display.o -c code/q3_ui/ui_display.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_display.o -c code/q3_ui/ui_display.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_gameinfo.o -c code/q3_ui/ui_gameinfo.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_gameinfo.o -c code/q3_ui/ui_gameinfo.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_ingame.o -c code/q3_ui/ui_ingame.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_ingame.o -c code/q3_ui/ui_ingame.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_loadconfig.o -c code/q3_ui/ui_loadconfig.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_loadconfig.o -c code/q3_ui/ui_loadconfig.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_menu.o -c code/q3_ui/ui_menu.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_menu.o -c code/q3_ui/ui_menu.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_mfield.o -c code/q3_ui/ui_mfield.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_mfield.o -c code/q3_ui/ui_mfield.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_mods.o -c code/q3_ui/ui_mods.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_mods.o -c code/q3_ui/ui_mods.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_network.o -c code/q3_ui/ui_network.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_network.o -c code/q3_ui/ui_network.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_options.o -c code/q3_ui/ui_options.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_options.o -c code/q3_ui/ui_options.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_playermodel.o -c code/q3_ui/ui_playermodel.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_playermodel.o -c code/q3_ui/ui_playermodel.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_players.o -c code/q3_ui/ui_players.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_players.o -c code/q3_ui/ui_players.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_playersettings.o -c code/q3_ui/ui_playersettings.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_playersettings.o -c code/q3_ui/ui_playersettings.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_preferences.o -c code/q3_ui/ui_preferences.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_preferences.o -c code/q3_ui/ui_preferences.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_qmenu.o -c code/q3_ui/ui_qmenu.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_qmenu.o -c code/q3_ui/ui_qmenu.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_removebots.o -c code/q3_ui/ui_removebots.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_removebots.o -c code/q3_ui/ui_removebots.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_saveconfig.o -c code/q3_ui/ui_saveconfig.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_saveconfig.o -c code/q3_ui/ui_saveconfig.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_serverinfo.o -c code/q3_ui/ui_serverinfo.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_serverinfo.o -c code/q3_ui/ui_serverinfo.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_servers2.o -c code/q3_ui/ui_servers2.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_servers2.o -c code/q3_ui/ui_servers2.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_setup.o -c code/q3_ui/ui_setup.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_setup.o -c code/q3_ui/ui_setup.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_sound.o -c code/q3_ui/ui_sound.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_sound.o -c code/q3_ui/ui_sound.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_sparena.o -c code/q3_ui/ui_sparena.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_sparena.o -c code/q3_ui/ui_sparena.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_specifyserver.o -c code/q3_ui/ui_specifyserver.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_specifyserver.o -c code/q3_ui/ui_specifyserver.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_splevel.o -c code/q3_ui/ui_splevel.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_splevel.o -c code/q3_ui/ui_splevel.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_sppostgame.o -c code/q3_ui/ui_sppostgame.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_sppostgame.o -c code/q3_ui/ui_sppostgame.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_spskill.o -c code/q3_ui/ui_spskill.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_spskill.o -c code/q3_ui/ui_spskill.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_startserver.o -c code/q3_ui/ui_startserver.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_startserver.o -c code/q3_ui/ui_startserver.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_team.o -c code/q3_ui/ui_team.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_team.o -c code/q3_ui/ui_team.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_teamorders.o -c code/q3_ui/ui_teamorders.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_teamorders.o -c code/q3_ui/ui_teamorders.c [*] cc -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_video.o -c code/q3_ui/ui_video.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/baseq3/ui/ui_video.o -c code/q3_ui/ui_video.c [*] cc -DMISSIONPACK -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_syscalls.o -c code/ui/ui_syscalls.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_syscalls.o -c code/ui/ui_syscalls.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_main.o -c code/cgame/cg_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_main.o -c code/cgame/cg_main.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/bg_misc.o -c code/game/bg_misc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/bg_misc.o -c code/game/bg_misc.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/bg_pmove.o -c code/game/bg_pmove.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/bg_pmove.o -c code/game/bg_pmove.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/bg_slidemove.o -c code/game/bg_slidemove.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/bg_slidemove.o -c code/game/bg_slidemove.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/bg_lib.o -c code/game/bg_lib.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/bg_lib.o -c code/game/bg_lib.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_newdraw.o -c code/cgame/cg_newdraw.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_newdraw.o -c code/cgame/cg_newdraw.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_draw.o -c code/cgame/cg_draw.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_draw.o -c code/cgame/cg_draw.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_effects.o -c code/cgame/cg_effects.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_effects.o -c code/cgame/cg_effects.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_ents.o -c code/cgame/cg_ents.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_ents.o -c code/cgame/cg_ents.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_event.o -c code/cgame/cg_event.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_event.o -c code/cgame/cg_event.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_info.o -c code/cgame/cg_info.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_info.o -c code/cgame/cg_info.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_localents.o -c code/cgame/cg_localents.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_localents.o -c code/cgame/cg_localents.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_marks.o -c code/cgame/cg_marks.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_marks.o -c code/cgame/cg_marks.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_players.o -c code/cgame/cg_players.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_players.o -c code/cgame/cg_players.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_predict.o -c code/cgame/cg_predict.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_predict.o -c code/cgame/cg_predict.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_view.o -c code/cgame/cg_view.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_view.o -c code/cgame/cg_view.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_weapons.o -c code/cgame/cg_weapons.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_weapons.o -c code/cgame/cg_weapons.c [*] cc -DMISSIONPACK -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_shared.o -c code/ui/ui_shared.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_shared.o -c code/ui/ui_shared.c [*] cc -DMISSIONPACK -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/qcommon/q_math.o -c code/qcommon/q_math.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/qcommon/q_math.o -c code/qcommon/q_math.c [*] cc -DMISSIONPACK -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/qcommon/q_shared.o -c code/qcommon/q_shared.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/qcommon/q_shared.o -c code/qcommon/q_shared.c [*] cc -DMISSIONPACK -DCGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DCGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_main.o -c code/game/g_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_main.o -c code/game/g_main.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_chat.o -c code/game/ai_chat.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_chat.o -c code/game/ai_chat.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_cmd.o -c code/game/ai_cmd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_cmd.o -c code/game/ai_cmd.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_dmnet.o -c code/game/ai_dmnet.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_dmnet.o -c code/game/ai_dmnet.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_dmq3.o -c code/game/ai_dmq3.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_dmq3.o -c code/game/ai_dmq3.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_main.o -c code/game/ai_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_main.o -c code/game/ai_main.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_team.o -c code/game/ai_team.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_team.o -c code/game/ai_team.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_vcmd.o -c code/game/ai_vcmd.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/ai_vcmd.o -c code/game/ai_vcmd.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/bg_misc.o -c code/game/bg_misc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/bg_misc.o -c code/game/bg_misc.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/bg_pmove.o -c code/game/bg_pmove.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/bg_pmove.o -c code/game/bg_pmove.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/bg_slidemove.o -c code/game/bg_slidemove.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/bg_slidemove.o -c code/game/bg_slidemove.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/bg_lib.o -c code/game/bg_lib.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/bg_lib.o -c code/game/bg_lib.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_active.o -c code/game/g_active.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_active.o -c code/game/g_active.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_arenas.o -c code/game/g_arenas.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_arenas.o -c code/game/g_arenas.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_bot.o -c code/game/g_bot.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_bot.o -c code/game/g_bot.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_client.o -c code/game/g_client.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_client.o -c code/game/g_client.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_cmds.o -c code/game/g_cmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_cmds.o -c code/game/g_cmds.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_combat.o -c code/game/g_combat.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_combat.o -c code/game/g_combat.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_items.o -c code/game/g_items.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_items.o -c code/game/g_items.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_mem.o -c code/game/g_mem.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_mem.o -c code/game/g_mem.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_misc.o -c code/game/g_misc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_misc.o -c code/game/g_misc.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_missile.o -c code/game/g_missile.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_missile.o -c code/game/g_missile.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_mover.o -c code/game/g_mover.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_mover.o -c code/game/g_mover.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_session.o -c code/game/g_session.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_session.o -c code/game/g_session.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_spawn.o -c code/game/g_spawn.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_spawn.o -c code/game/g_spawn.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_svcmds.o -c code/game/g_svcmds.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_svcmds.o -c code/game/g_svcmds.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_target.o -c code/game/g_target.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_target.o -c code/game/g_target.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_team.o -c code/game/g_team.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_team.o -c code/game/g_team.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_trigger.o -c code/game/g_trigger.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_trigger.o -c code/game/g_trigger.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_utils.o -c code/game/g_utils.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_utils.o -c code/game/g_utils.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_weapon.o -c code/game/g_weapon.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_weapon.o -c code/game/g_weapon.c [*] cc -DMISSIONPACK -DQAGAME -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_syscalls.o -c code/game/g_syscalls.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DQAGAME -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/game/g_syscalls.o -c code/game/g_syscalls.c [*] cc -DMISSIONPACK -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_main.o -c code/ui/ui_main.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_main.o -c code/ui/ui_main.c [*] cc -DMISSIONPACK -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_atoms.o -c code/ui/ui_atoms.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_atoms.o -c code/ui/ui_atoms.c [*] cc -DMISSIONPACK -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_gameinfo.o -c code/ui/ui_gameinfo.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_gameinfo.o -c code/ui/ui_gameinfo.c [*] cc -DMISSIONPACK -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_players.o -c code/ui/ui_players.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/ui_players.o -c code/ui/ui_players.c [*] cc -DMISSIONPACK -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/bg_misc.o -c code/game/bg_misc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/bg_misc.o -c code/game/bg_misc.c [*] cc -DMISSIONPACK -DUI -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/bg_lib.o -c code/game/bg_lib.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -DMISSIONPACK -DUI -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fPIC -o build/release-netbsd-evbarm/missionpack/ui/bg_lib.o -c code/game/bg_lib.c [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/etc/lcc.o -c code/tools/lcc/etc/lcc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/etc/lcc.o -c code/tools/lcc/etc/lcc.c -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/etc/bytecode.o -c code/tools/lcc/etc/bytecode.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/etc/bytecode.o -c code/tools/lcc/etc/bytecode.c -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/alloc.o -c code/tools/lcc/src/alloc.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/alloc.o -c code/tools/lcc/src/alloc.c -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/bind.o -c code/tools/lcc/src/bind.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/bind.o -c code/tools/lcc/src/bind.c -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/bytecode.o -c code/tools/lcc/src/bytecode.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/bytecode.o -c code/tools/lcc/src/bytecode.c -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/dag.o -c code/tools/lcc/src/dag.c <.> 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/scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/event.o -c code/tools/lcc/src/event.c -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/expr.o -c code/tools/lcc/src/expr.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/expr.o -c code/tools/lcc/src/expr.c -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/rcc/gen.o -c code/tools/lcc/src/gen.c <.> 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build/release-netbsd-evbarm/ded/be_ai_weap.o build/release-netbsd-evbarm/ded/be_ai_weight.o build/release-netbsd-evbarm/ded/be_ea.o build/release-netbsd-evbarm/ded/be_interface.o build/release-netbsd-evbarm/ded/l_crc.o build/release-netbsd-evbarm/ded/l_libvar.o build/release-netbsd-evbarm/ded/l_log.o build/release-netbsd-evbarm/ded/l_memory.o build/release-netbsd-evbarm/ded/l_precomp.o build/release-netbsd-evbarm/ded/l_script.o build/release-netbsd-evbarm/ded/l_struct.o build/release-netbsd-evbarm/ded/null_client.o build/release-netbsd-evbarm/ded/null_input.o build/release-netbsd-evbarm/ded/null_snddma.o build/release-netbsd-evbarm/ded/con_log.o build/release-netbsd-evbarm/ded/sys_main.o build/release-netbsd-evbarm/ded/sys_unix.o build/release-netbsd-evbarm/ded/con_tty.o -lm <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -L/scratch/games/ioquake3/work/.buildlink/lib -Wl,-rpath,/usr/pkg/lib -L/scratch/games/ioquake3/work/.x11-buildlink/lib -Wl,-rpath,/usr/X11R7/lib -o build/release-netbsd-evbarm/ioq3ded.evbarm build/release-netbsd-evbarm/ded/sv_bot.o build/release-netbsd-evbarm/ded/sv_client.o build/release-netbsd-evbarm/ded/sv_ccmds.o build/release-netbsd-evbarm/ded/sv_game.o build/release-netbsd-evbarm/ded/sv_init.o build/release-netbsd-evbarm/ded/sv_main.o build/release-netbsd-evbarm/ded/sv_net_chan.o build/release-netbsd-evbarm/ded/sv_snapshot.o build/release-netbsd-evbarm/ded/sv_world.o build/release-netbsd-evbarm/ded/cm_load.o build/release-netbsd-evbarm/ded/cm_patch.o build/release-netbsd-evbarm/ded/cm_polylib.o build/release-netbsd-evbarm/ded/cm_test.o build/release-netbsd-evbarm/ded/cm_trace.o build/release-netbsd-evbarm/ded/cmd.o build/release-netbsd-evbarm/ded/common.o build/release-netbsd-evbarm/ded/cvar.o build/release-netbsd-evbarm/ded/files.o build/release-netbsd-evbarm/ded/md4.o build/release-netbsd-evbarm/ded/msg.o build/release-netbsd-evbarm/ded/net_chan.o build/release-netbsd-evbarm/ded/net_ip.o build/release-netbsd-evbarm/ded/huffman.o build/release-netbsd-evbarm/ded/q_math.o build/release-netbsd-evbarm/ded/q_shared.o build/release-netbsd-evbarm/ded/unzip.o build/release-netbsd-evbarm/ded/vm.o build/release-netbsd-evbarm/ded/vm_interpreted.o build/release-netbsd-evbarm/ded/be_aas_bspq3.o build/release-netbsd-evbarm/ded/be_aas_cluster.o build/release-netbsd-evbarm/ded/be_aas_debug.o build/release-netbsd-evbarm/ded/be_aas_entity.o build/release-netbsd-evbarm/ded/be_aas_file.o build/release-netbsd-evbarm/ded/be_aas_main.o build/release-netbsd-evbarm/ded/be_aas_move.o build/release-netbsd-evbarm/ded/be_aas_optimize.o build/release-netbsd-evbarm/ded/be_aas_reach.o build/release-netbsd-evbarm/ded/be_aas_route.o build/release-netbsd-evbarm/ded/be_aas_routealt.o build/release-netbsd-evbarm/ded/be_aas_sample.o build/release-netbsd-evbarm/ded/be_ai_char.o build/release-netbsd-evbarm/ded/be_ai_chat.o build/release-netbsd-evbarm/ded/be_ai_gen.o build/release-netbsd-evbarm/ded/be_ai_goal.o build/release-netbsd-evbarm/ded/be_ai_move.o build/release-netbsd-evbarm/ded/be_ai_weap.o build/release-netbsd-evbarm/ded/be_ai_weight.o build/release-netbsd-evbarm/ded/be_ea.o build/release-netbsd-evbarm/ded/be_interface.o build/release-netbsd-evbarm/ded/l_crc.o build/release-netbsd-evbarm/ded/l_libvar.o build/release-netbsd-evbarm/ded/l_log.o build/release-netbsd-evbarm/ded/l_memory.o build/release-netbsd-evbarm/ded/l_precomp.o build/release-netbsd-evbarm/ded/l_script.o build/release-netbsd-evbarm/ded/l_struct.o build/release-netbsd-evbarm/ded/null_client.o build/release-netbsd-evbarm/ded/null_input.o build/release-netbsd-evbarm/ded/null_snddma.o build/release-netbsd-evbarm/ded/con_log.o build/release-netbsd-evbarm/ded/sys_main.o build/release-netbsd-evbarm/ded/sys_unix.o build/release-netbsd-evbarm/ded/con_tty.o -lm [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/X11R7/lib 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build/release-netbsd-evbarm/client/md4.o build/release-netbsd-evbarm/client/md5.o build/release-netbsd-evbarm/client/msg.o build/release-netbsd-evbarm/client/net_chan.o build/release-netbsd-evbarm/client/net_ip.o build/release-netbsd-evbarm/client/huffman.o build/release-netbsd-evbarm/client/snd_adpcm.o build/release-netbsd-evbarm/client/snd_dma.o build/release-netbsd-evbarm/client/snd_mem.o build/release-netbsd-evbarm/client/snd_mix.o build/release-netbsd-evbarm/client/snd_wavelet.o build/release-netbsd-evbarm/client/snd_main.o build/release-netbsd-evbarm/client/snd_codec.o build/release-netbsd-evbarm/client/snd_codec_wav.o build/release-netbsd-evbarm/client/snd_codec_ogg.o build/release-netbsd-evbarm/client/qal.o build/release-netbsd-evbarm/client/snd_openal.o build/release-netbsd-evbarm/client/cl_curl.o build/release-netbsd-evbarm/client/sv_bot.o build/release-netbsd-evbarm/client/sv_ccmds.o build/release-netbsd-evbarm/client/sv_client.o build/release-netbsd-evbarm/client/sv_game.o build/release-netbsd-evbarm/client/sv_init.o build/release-netbsd-evbarm/client/sv_main.o build/release-netbsd-evbarm/client/sv_net_chan.o build/release-netbsd-evbarm/client/sv_snapshot.o build/release-netbsd-evbarm/client/sv_world.o build/release-netbsd-evbarm/client/q_math.o build/release-netbsd-evbarm/client/q_shared.o build/release-netbsd-evbarm/client/unzip.o build/release-netbsd-evbarm/client/puff.o build/release-netbsd-evbarm/client/vm.o build/release-netbsd-evbarm/client/vm_interpreted.o build/release-netbsd-evbarm/client/be_aas_bspq3.o build/release-netbsd-evbarm/client/be_aas_cluster.o build/release-netbsd-evbarm/client/be_aas_debug.o build/release-netbsd-evbarm/client/be_aas_entity.o build/release-netbsd-evbarm/client/be_aas_file.o build/release-netbsd-evbarm/client/be_aas_main.o build/release-netbsd-evbarm/client/be_aas_move.o build/release-netbsd-evbarm/client/be_aas_optimize.o build/release-netbsd-evbarm/client/be_aas_reach.o build/release-netbsd-evbarm/client/be_aas_route.o build/release-netbsd-evbarm/client/be_aas_routealt.o build/release-netbsd-evbarm/client/be_aas_sample.o build/release-netbsd-evbarm/client/be_ai_char.o build/release-netbsd-evbarm/client/be_ai_chat.o build/release-netbsd-evbarm/client/be_ai_gen.o build/release-netbsd-evbarm/client/be_ai_goal.o build/release-netbsd-evbarm/client/be_ai_move.o build/release-netbsd-evbarm/client/be_ai_weap.o build/release-netbsd-evbarm/client/be_ai_weight.o build/release-netbsd-evbarm/client/be_ea.o build/release-netbsd-evbarm/client/be_interface.o build/release-netbsd-evbarm/client/l_crc.o build/release-netbsd-evbarm/client/l_libvar.o build/release-netbsd-evbarm/client/l_log.o build/release-netbsd-evbarm/client/l_memory.o build/release-netbsd-evbarm/client/l_precomp.o build/release-netbsd-evbarm/client/l_script.o build/release-netbsd-evbarm/client/l_struct.o build/release-netbsd-evbarm/client/jcapimin.o build/release-netbsd-evbarm/client/jcapistd.o build/release-netbsd-evbarm/client/jccoefct.o build/release-netbsd-evbarm/client/jccolor.o build/release-netbsd-evbarm/client/jcdctmgr.o build/release-netbsd-evbarm/client/jchuff.o build/release-netbsd-evbarm/client/jcinit.o build/release-netbsd-evbarm/client/jcmainct.o build/release-netbsd-evbarm/client/jcmarker.o build/release-netbsd-evbarm/client/jcmaster.o build/release-netbsd-evbarm/client/jcomapi.o build/release-netbsd-evbarm/client/jcparam.o build/release-netbsd-evbarm/client/jcphuff.o build/release-netbsd-evbarm/client/jcprepct.o build/release-netbsd-evbarm/client/jcsample.o build/release-netbsd-evbarm/client/jdapimin.o build/release-netbsd-evbarm/client/jdapistd.o build/release-netbsd-evbarm/client/jdatasrc.o build/release-netbsd-evbarm/client/jdcoefct.o build/release-netbsd-evbarm/client/jdcolor.o build/release-netbsd-evbarm/client/jddctmgr.o build/release-netbsd-evbarm/client/jdhuff.o build/release-netbsd-evbarm/client/jdinput.o build/release-netbsd-evbarm/client/jdmainct.o 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build/release-netbsd-evbarm/client/con_passive.o build/release-netbsd-evbarm/client/con_log.o build/release-netbsd-evbarm/client/sys_main.o build/release-netbsd-evbarm/client/bits.o build/release-netbsd-evbarm/client/buffer.o build/release-netbsd-evbarm/client/cb_search.o build/release-netbsd-evbarm/client/exc_10_16_table.o build/release-netbsd-evbarm/client/exc_10_32_table.o build/release-netbsd-evbarm/client/exc_20_32_table.o build/release-netbsd-evbarm/client/exc_5_256_table.o build/release-netbsd-evbarm/client/exc_5_64_table.o build/release-netbsd-evbarm/client/exc_8_128_table.o build/release-netbsd-evbarm/client/fftwrap.o build/release-netbsd-evbarm/client/filterbank.o build/release-netbsd-evbarm/client/filters.o build/release-netbsd-evbarm/client/gain_table.o build/release-netbsd-evbarm/client/gain_table_lbr.o build/release-netbsd-evbarm/client/hexc_10_32_table.o build/release-netbsd-evbarm/client/hexc_table.o build/release-netbsd-evbarm/client/high_lsp_tables.o build/release-netbsd-evbarm/client/jitter.o build/release-netbsd-evbarm/client/kiss_fft.o build/release-netbsd-evbarm/client/kiss_fftr.o build/release-netbsd-evbarm/client/lpc.o build/release-netbsd-evbarm/client/lsp.o build/release-netbsd-evbarm/client/lsp_tables_nb.o build/release-netbsd-evbarm/client/ltp.o build/release-netbsd-evbarm/client/mdf.o build/release-netbsd-evbarm/client/modes.o build/release-netbsd-evbarm/client/modes_wb.o build/release-netbsd-evbarm/client/nb_celp.o build/release-netbsd-evbarm/client/preprocess.o build/release-netbsd-evbarm/client/quant_lsp.o build/release-netbsd-evbarm/client/resample.o build/release-netbsd-evbarm/client/sb_celp.o build/release-netbsd-evbarm/client/smallft.o build/release-netbsd-evbarm/client/speex.o build/release-netbsd-evbarm/client/speex_callbacks.o build/release-netbsd-evbarm/client/speex_header.o build/release-netbsd-evbarm/client/stereo.o build/release-netbsd-evbarm/client/vbr.o build/release-netbsd-evbarm/client/vq.o build/release-netbsd-evbarm/client/window.o build/release-netbsd-evbarm/client/sys_unix.o build/release-netbsd-evbarm/client/sdl_glimp.o -L/usr/pkg/lib -Wl,-rpath,/usr/pkg/lib -lSDL -lpthread -lGL -lopenal -lm <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -L/scratch/games/ioquake3/work/.buildlink/lib -Wl,-rpath,/usr/pkg/lib -L/scratch/games/ioquake3/work/.x11-buildlink/lib 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build/release-netbsd-evbarm/client/md4.o build/release-netbsd-evbarm/client/md5.o build/release-netbsd-evbarm/client/msg.o build/release-netbsd-evbarm/client/net_chan.o build/release-netbsd-evbarm/client/net_ip.o build/release-netbsd-evbarm/client/huffman.o build/release-netbsd-evbarm/client/snd_adpcm.o build/release-netbsd-evbarm/client/snd_dma.o build/release-netbsd-evbarm/client/snd_mem.o build/release-netbsd-evbarm/client/snd_mix.o build/release-netbsd-evbarm/client/snd_wavelet.o build/release-netbsd-evbarm/client/snd_main.o build/release-netbsd-evbarm/client/snd_codec.o build/release-netbsd-evbarm/client/snd_codec_wav.o build/release-netbsd-evbarm/client/snd_codec_ogg.o build/release-netbsd-evbarm/client/qal.o build/release-netbsd-evbarm/client/snd_openal.o build/release-netbsd-evbarm/client/cl_curl.o build/release-netbsd-evbarm/client/sv_bot.o build/release-netbsd-evbarm/client/sv_ccmds.o build/release-netbsd-evbarm/client/sv_client.o build/release-netbsd-evbarm/client/sv_game.o build/release-netbsd-evbarm/client/sv_init.o build/release-netbsd-evbarm/client/sv_main.o build/release-netbsd-evbarm/client/sv_net_chan.o build/release-netbsd-evbarm/client/sv_snapshot.o build/release-netbsd-evbarm/client/sv_world.o build/release-netbsd-evbarm/client/q_math.o build/release-netbsd-evbarm/client/q_shared.o build/release-netbsd-evbarm/client/unzip.o build/release-netbsd-evbarm/client/puff.o build/release-netbsd-evbarm/client/vm.o build/release-netbsd-evbarm/client/vm_interpreted.o build/release-netbsd-evbarm/client/be_aas_bspq3.o build/release-netbsd-evbarm/client/be_aas_cluster.o build/release-netbsd-evbarm/client/be_aas_debug.o build/release-netbsd-evbarm/client/be_aas_entity.o build/release-netbsd-evbarm/client/be_aas_file.o build/release-netbsd-evbarm/client/be_aas_main.o build/release-netbsd-evbarm/client/be_aas_move.o build/release-netbsd-evbarm/client/be_aas_optimize.o build/release-netbsd-evbarm/client/be_aas_reach.o 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build/release-netbsd-evbarm/client/jitter.o build/release-netbsd-evbarm/client/kiss_fft.o build/release-netbsd-evbarm/client/kiss_fftr.o build/release-netbsd-evbarm/client/lpc.o build/release-netbsd-evbarm/client/lsp.o build/release-netbsd-evbarm/client/lsp_tables_nb.o build/release-netbsd-evbarm/client/ltp.o build/release-netbsd-evbarm/client/mdf.o build/release-netbsd-evbarm/client/modes.o build/release-netbsd-evbarm/client/modes_wb.o build/release-netbsd-evbarm/client/nb_celp.o build/release-netbsd-evbarm/client/preprocess.o build/release-netbsd-evbarm/client/quant_lsp.o build/release-netbsd-evbarm/client/resample.o build/release-netbsd-evbarm/client/sb_celp.o build/release-netbsd-evbarm/client/smallft.o build/release-netbsd-evbarm/client/speex.o build/release-netbsd-evbarm/client/speex_callbacks.o build/release-netbsd-evbarm/client/speex_header.o build/release-netbsd-evbarm/client/stereo.o build/release-netbsd-evbarm/client/vbr.o build/release-netbsd-evbarm/client/vq.o build/release-netbsd-evbarm/client/window.o build/release-netbsd-evbarm/client/sys_unix.o build/release-netbsd-evbarm/client/sdl_glimp.o -Wl,-rpath,/usr/pkg/lib -lSDL -lpthread -lGL -lopenal -lm [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib -L/usr/lib -Wl,-R/usr/lib -o build/release-netbsd-evbarm/baseq3/cgameevbarm.so build/release-netbsd-evbarm/baseq3/cgame/cg_main.o build/release-netbsd-evbarm/baseq3/cgame/bg_misc.o build/release-netbsd-evbarm/baseq3/cgame/bg_pmove.o build/release-netbsd-evbarm/baseq3/cgame/bg_slidemove.o build/release-netbsd-evbarm/baseq3/cgame/bg_lib.o build/release-netbsd-evbarm/baseq3/cgame/cg_consolecmds.o build/release-netbsd-evbarm/baseq3/cgame/cg_draw.o build/release-netbsd-evbarm/baseq3/cgame/cg_drawtools.o build/release-netbsd-evbarm/baseq3/cgame/cg_effects.o build/release-netbsd-evbarm/baseq3/cgame/cg_ents.o build/release-netbsd-evbarm/baseq3/cgame/cg_event.o build/release-netbsd-evbarm/baseq3/cgame/cg_info.o build/release-netbsd-evbarm/baseq3/cgame/cg_localents.o build/release-netbsd-evbarm/baseq3/cgame/cg_marks.o build/release-netbsd-evbarm/baseq3/cgame/cg_players.o build/release-netbsd-evbarm/baseq3/cgame/cg_playerstate.o build/release-netbsd-evbarm/baseq3/cgame/cg_predict.o build/release-netbsd-evbarm/baseq3/cgame/cg_scoreboard.o build/release-netbsd-evbarm/baseq3/cgame/cg_servercmds.o build/release-netbsd-evbarm/baseq3/cgame/cg_snapshot.o build/release-netbsd-evbarm/baseq3/cgame/cg_view.o build/release-netbsd-evbarm/baseq3/cgame/cg_weapons.o build/release-netbsd-evbarm/baseq3/qcommon/q_math.o build/release-netbsd-evbarm/baseq3/qcommon/q_shared.o build/release-netbsd-evbarm/baseq3/cgame/cg_syscalls.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/scratch/games/ioquake3/work/.buildlink/lib -Wl,-rpath,/usr/pkg/lib 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build/release-netbsd-evbarm/baseq3/cgame/cg_predict.o build/release-netbsd-evbarm/baseq3/cgame/cg_scoreboard.o build/release-netbsd-evbarm/baseq3/cgame/cg_servercmds.o build/release-netbsd-evbarm/baseq3/cgame/cg_snapshot.o build/release-netbsd-evbarm/baseq3/cgame/cg_view.o build/release-netbsd-evbarm/baseq3/cgame/cg_weapons.o build/release-netbsd-evbarm/baseq3/qcommon/q_math.o build/release-netbsd-evbarm/baseq3/qcommon/q_shared.o build/release-netbsd-evbarm/baseq3/cgame/cg_syscalls.o [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared 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build/release-netbsd-evbarm/baseq3/game/ai_dmnet.o build/release-netbsd-evbarm/baseq3/game/ai_dmq3.o build/release-netbsd-evbarm/baseq3/game/ai_main.o build/release-netbsd-evbarm/baseq3/game/ai_team.o build/release-netbsd-evbarm/baseq3/game/ai_vcmd.o build/release-netbsd-evbarm/baseq3/game/bg_misc.o build/release-netbsd-evbarm/baseq3/game/bg_pmove.o build/release-netbsd-evbarm/baseq3/game/bg_slidemove.o build/release-netbsd-evbarm/baseq3/game/bg_lib.o build/release-netbsd-evbarm/baseq3/game/g_active.o build/release-netbsd-evbarm/baseq3/game/g_arenas.o build/release-netbsd-evbarm/baseq3/game/g_bot.o build/release-netbsd-evbarm/baseq3/game/g_client.o build/release-netbsd-evbarm/baseq3/game/g_cmds.o build/release-netbsd-evbarm/baseq3/game/g_combat.o build/release-netbsd-evbarm/baseq3/game/g_items.o build/release-netbsd-evbarm/baseq3/game/g_mem.o build/release-netbsd-evbarm/baseq3/game/g_misc.o build/release-netbsd-evbarm/baseq3/game/g_missile.o build/release-netbsd-evbarm/baseq3/game/g_mover.o build/release-netbsd-evbarm/baseq3/game/g_session.o build/release-netbsd-evbarm/baseq3/game/g_spawn.o build/release-netbsd-evbarm/baseq3/game/g_svcmds.o build/release-netbsd-evbarm/baseq3/game/g_target.o build/release-netbsd-evbarm/baseq3/game/g_team.o build/release-netbsd-evbarm/baseq3/game/g_trigger.o build/release-netbsd-evbarm/baseq3/game/g_utils.o build/release-netbsd-evbarm/baseq3/game/g_weapon.o build/release-netbsd-evbarm/baseq3/qcommon/q_math.o build/release-netbsd-evbarm/baseq3/qcommon/q_shared.o build/release-netbsd-evbarm/baseq3/game/g_syscalls.o [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib -L/usr/lib -Wl,-R/usr/lib -o build/release-netbsd-evbarm/baseq3/uievbarm.so build/release-netbsd-evbarm/baseq3/ui/ui_main.o build/release-netbsd-evbarm/baseq3/ui/bg_misc.o build/release-netbsd-evbarm/baseq3/ui/bg_lib.o build/release-netbsd-evbarm/baseq3/ui/ui_addbots.o build/release-netbsd-evbarm/baseq3/ui/ui_atoms.o build/release-netbsd-evbarm/baseq3/ui/ui_cdkey.o build/release-netbsd-evbarm/baseq3/ui/ui_cinematics.o build/release-netbsd-evbarm/baseq3/ui/ui_confirm.o build/release-netbsd-evbarm/baseq3/ui/ui_connect.o build/release-netbsd-evbarm/baseq3/ui/ui_controls2.o build/release-netbsd-evbarm/baseq3/ui/ui_credits.o build/release-netbsd-evbarm/baseq3/ui/ui_demo2.o build/release-netbsd-evbarm/baseq3/ui/ui_display.o build/release-netbsd-evbarm/baseq3/ui/ui_gameinfo.o build/release-netbsd-evbarm/baseq3/ui/ui_ingame.o build/release-netbsd-evbarm/baseq3/ui/ui_loadconfig.o build/release-netbsd-evbarm/baseq3/ui/ui_menu.o build/release-netbsd-evbarm/baseq3/ui/ui_mfield.o build/release-netbsd-evbarm/baseq3/ui/ui_mods.o build/release-netbsd-evbarm/baseq3/ui/ui_network.o build/release-netbsd-evbarm/baseq3/ui/ui_options.o build/release-netbsd-evbarm/baseq3/ui/ui_playermodel.o build/release-netbsd-evbarm/baseq3/ui/ui_players.o build/release-netbsd-evbarm/baseq3/ui/ui_playersettings.o build/release-netbsd-evbarm/baseq3/ui/ui_preferences.o build/release-netbsd-evbarm/baseq3/ui/ui_qmenu.o build/release-netbsd-evbarm/baseq3/ui/ui_removebots.o build/release-netbsd-evbarm/baseq3/ui/ui_saveconfig.o build/release-netbsd-evbarm/baseq3/ui/ui_serverinfo.o build/release-netbsd-evbarm/baseq3/ui/ui_servers2.o build/release-netbsd-evbarm/baseq3/ui/ui_setup.o build/release-netbsd-evbarm/baseq3/ui/ui_sound.o build/release-netbsd-evbarm/baseq3/ui/ui_sparena.o build/release-netbsd-evbarm/baseq3/ui/ui_specifyserver.o build/release-netbsd-evbarm/baseq3/ui/ui_splevel.o build/release-netbsd-evbarm/baseq3/ui/ui_sppostgame.o build/release-netbsd-evbarm/baseq3/ui/ui_spskill.o build/release-netbsd-evbarm/baseq3/ui/ui_startserver.o build/release-netbsd-evbarm/baseq3/ui/ui_team.o build/release-netbsd-evbarm/baseq3/ui/ui_teamorders.o build/release-netbsd-evbarm/baseq3/ui/ui_video.o build/release-netbsd-evbarm/baseq3/qcommon/q_math.o build/release-netbsd-evbarm/baseq3/qcommon/q_shared.o build/release-netbsd-evbarm/missionpack/ui/ui_syscalls.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/scratch/games/ioquake3/work/.buildlink/lib -Wl,-rpath,/usr/pkg/lib -L/scratch/games/ioquake3/work/.x11-buildlink/lib -Wl,-rpath,/usr/X11R7/lib -o build/release-netbsd-evbarm/baseq3/uievbarm.so build/release-netbsd-evbarm/baseq3/ui/ui_main.o build/release-netbsd-evbarm/baseq3/ui/bg_misc.o build/release-netbsd-evbarm/baseq3/ui/bg_lib.o build/release-netbsd-evbarm/baseq3/ui/ui_addbots.o build/release-netbsd-evbarm/baseq3/ui/ui_atoms.o build/release-netbsd-evbarm/baseq3/ui/ui_cdkey.o build/release-netbsd-evbarm/baseq3/ui/ui_cinematics.o build/release-netbsd-evbarm/baseq3/ui/ui_confirm.o build/release-netbsd-evbarm/baseq3/ui/ui_connect.o build/release-netbsd-evbarm/baseq3/ui/ui_controls2.o build/release-netbsd-evbarm/baseq3/ui/ui_credits.o build/release-netbsd-evbarm/baseq3/ui/ui_demo2.o build/release-netbsd-evbarm/baseq3/ui/ui_display.o build/release-netbsd-evbarm/baseq3/ui/ui_gameinfo.o build/release-netbsd-evbarm/baseq3/ui/ui_ingame.o build/release-netbsd-evbarm/baseq3/ui/ui_loadconfig.o build/release-netbsd-evbarm/baseq3/ui/ui_menu.o build/release-netbsd-evbarm/baseq3/ui/ui_mfield.o build/release-netbsd-evbarm/baseq3/ui/ui_mods.o build/release-netbsd-evbarm/baseq3/ui/ui_network.o build/release-netbsd-evbarm/baseq3/ui/ui_options.o build/release-netbsd-evbarm/baseq3/ui/ui_playermodel.o build/release-netbsd-evbarm/baseq3/ui/ui_players.o build/release-netbsd-evbarm/baseq3/ui/ui_playersettings.o build/release-netbsd-evbarm/baseq3/ui/ui_preferences.o build/release-netbsd-evbarm/baseq3/ui/ui_qmenu.o build/release-netbsd-evbarm/baseq3/ui/ui_removebots.o build/release-netbsd-evbarm/baseq3/ui/ui_saveconfig.o build/release-netbsd-evbarm/baseq3/ui/ui_serverinfo.o build/release-netbsd-evbarm/baseq3/ui/ui_servers2.o build/release-netbsd-evbarm/baseq3/ui/ui_setup.o build/release-netbsd-evbarm/baseq3/ui/ui_sound.o build/release-netbsd-evbarm/baseq3/ui/ui_sparena.o build/release-netbsd-evbarm/baseq3/ui/ui_specifyserver.o build/release-netbsd-evbarm/baseq3/ui/ui_splevel.o build/release-netbsd-evbarm/baseq3/ui/ui_sppostgame.o build/release-netbsd-evbarm/baseq3/ui/ui_spskill.o build/release-netbsd-evbarm/baseq3/ui/ui_startserver.o build/release-netbsd-evbarm/baseq3/ui/ui_team.o build/release-netbsd-evbarm/baseq3/ui/ui_teamorders.o build/release-netbsd-evbarm/baseq3/ui/ui_video.o build/release-netbsd-evbarm/baseq3/qcommon/q_math.o build/release-netbsd-evbarm/baseq3/qcommon/q_shared.o build/release-netbsd-evbarm/missionpack/ui/ui_syscalls.o [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib -L/usr/lib -Wl,-R/usr/lib -o build/release-netbsd-evbarm/missionpack/cgameevbarm.so build/release-netbsd-evbarm/missionpack/cgame/cg_main.o build/release-netbsd-evbarm/missionpack/cgame/bg_misc.o build/release-netbsd-evbarm/missionpack/cgame/bg_pmove.o build/release-netbsd-evbarm/missionpack/cgame/bg_slidemove.o build/release-netbsd-evbarm/missionpack/cgame/bg_lib.o build/release-netbsd-evbarm/missionpack/cgame/cg_consolecmds.o build/release-netbsd-evbarm/missionpack/cgame/cg_newdraw.o build/release-netbsd-evbarm/missionpack/cgame/cg_draw.o build/release-netbsd-evbarm/missionpack/cgame/cg_drawtools.o build/release-netbsd-evbarm/missionpack/cgame/cg_effects.o build/release-netbsd-evbarm/missionpack/cgame/cg_ents.o build/release-netbsd-evbarm/missionpack/cgame/cg_event.o build/release-netbsd-evbarm/missionpack/cgame/cg_info.o build/release-netbsd-evbarm/missionpack/cgame/cg_localents.o build/release-netbsd-evbarm/missionpack/cgame/cg_marks.o build/release-netbsd-evbarm/missionpack/cgame/cg_players.o build/release-netbsd-evbarm/missionpack/cgame/cg_playerstate.o build/release-netbsd-evbarm/missionpack/cgame/cg_predict.o build/release-netbsd-evbarm/missionpack/cgame/cg_scoreboard.o build/release-netbsd-evbarm/missionpack/cgame/cg_servercmds.o build/release-netbsd-evbarm/missionpack/cgame/cg_snapshot.o build/release-netbsd-evbarm/missionpack/cgame/cg_view.o build/release-netbsd-evbarm/missionpack/cgame/cg_weapons.o build/release-netbsd-evbarm/missionpack/ui/ui_shared.o build/release-netbsd-evbarm/missionpack/qcommon/q_math.o build/release-netbsd-evbarm/missionpack/qcommon/q_shared.o build/release-netbsd-evbarm/missionpack/cgame/cg_syscalls.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/scratch/games/ioquake3/work/.buildlink/lib -Wl,-rpath,/usr/pkg/lib -L/scratch/games/ioquake3/work/.x11-buildlink/lib -Wl,-rpath,/usr/X11R7/lib -o build/release-netbsd-evbarm/missionpack/cgameevbarm.so build/release-netbsd-evbarm/missionpack/cgame/cg_main.o build/release-netbsd-evbarm/missionpack/cgame/bg_misc.o build/release-netbsd-evbarm/missionpack/cgame/bg_pmove.o build/release-netbsd-evbarm/missionpack/cgame/bg_slidemove.o build/release-netbsd-evbarm/missionpack/cgame/bg_lib.o build/release-netbsd-evbarm/missionpack/cgame/cg_consolecmds.o build/release-netbsd-evbarm/missionpack/cgame/cg_newdraw.o build/release-netbsd-evbarm/missionpack/cgame/cg_draw.o build/release-netbsd-evbarm/missionpack/cgame/cg_drawtools.o build/release-netbsd-evbarm/missionpack/cgame/cg_effects.o build/release-netbsd-evbarm/missionpack/cgame/cg_ents.o build/release-netbsd-evbarm/missionpack/cgame/cg_event.o build/release-netbsd-evbarm/missionpack/cgame/cg_info.o build/release-netbsd-evbarm/missionpack/cgame/cg_localents.o build/release-netbsd-evbarm/missionpack/cgame/cg_marks.o build/release-netbsd-evbarm/missionpack/cgame/cg_players.o build/release-netbsd-evbarm/missionpack/cgame/cg_playerstate.o build/release-netbsd-evbarm/missionpack/cgame/cg_predict.o build/release-netbsd-evbarm/missionpack/cgame/cg_scoreboard.o build/release-netbsd-evbarm/missionpack/cgame/cg_servercmds.o build/release-netbsd-evbarm/missionpack/cgame/cg_snapshot.o build/release-netbsd-evbarm/missionpack/cgame/cg_view.o build/release-netbsd-evbarm/missionpack/cgame/cg_weapons.o build/release-netbsd-evbarm/missionpack/ui/ui_shared.o build/release-netbsd-evbarm/missionpack/qcommon/q_math.o build/release-netbsd-evbarm/missionpack/qcommon/q_shared.o build/release-netbsd-evbarm/missionpack/cgame/cg_syscalls.o [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib -L/usr/lib -Wl,-R/usr/lib -o build/release-netbsd-evbarm/missionpack/qagameevbarm.so build/release-netbsd-evbarm/missionpack/game/g_main.o build/release-netbsd-evbarm/missionpack/game/ai_chat.o build/release-netbsd-evbarm/missionpack/game/ai_cmd.o build/release-netbsd-evbarm/missionpack/game/ai_dmnet.o build/release-netbsd-evbarm/missionpack/game/ai_dmq3.o build/release-netbsd-evbarm/missionpack/game/ai_main.o build/release-netbsd-evbarm/missionpack/game/ai_team.o build/release-netbsd-evbarm/missionpack/game/ai_vcmd.o build/release-netbsd-evbarm/missionpack/game/bg_misc.o build/release-netbsd-evbarm/missionpack/game/bg_pmove.o build/release-netbsd-evbarm/missionpack/game/bg_slidemove.o build/release-netbsd-evbarm/missionpack/game/bg_lib.o build/release-netbsd-evbarm/missionpack/game/g_active.o build/release-netbsd-evbarm/missionpack/game/g_arenas.o build/release-netbsd-evbarm/missionpack/game/g_bot.o build/release-netbsd-evbarm/missionpack/game/g_client.o build/release-netbsd-evbarm/missionpack/game/g_cmds.o build/release-netbsd-evbarm/missionpack/game/g_combat.o build/release-netbsd-evbarm/missionpack/game/g_items.o build/release-netbsd-evbarm/missionpack/game/g_mem.o build/release-netbsd-evbarm/missionpack/game/g_misc.o build/release-netbsd-evbarm/missionpack/game/g_missile.o build/release-netbsd-evbarm/missionpack/game/g_mover.o build/release-netbsd-evbarm/missionpack/game/g_session.o build/release-netbsd-evbarm/missionpack/game/g_spawn.o build/release-netbsd-evbarm/missionpack/game/g_svcmds.o build/release-netbsd-evbarm/missionpack/game/g_target.o build/release-netbsd-evbarm/missionpack/game/g_team.o build/release-netbsd-evbarm/missionpack/game/g_trigger.o build/release-netbsd-evbarm/missionpack/game/g_utils.o build/release-netbsd-evbarm/missionpack/game/g_weapon.o build/release-netbsd-evbarm/missionpack/qcommon/q_math.o build/release-netbsd-evbarm/missionpack/qcommon/q_shared.o build/release-netbsd-evbarm/missionpack/game/g_syscalls.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/scratch/games/ioquake3/work/.buildlink/lib -Wl,-rpath,/usr/pkg/lib -L/scratch/games/ioquake3/work/.x11-buildlink/lib -Wl,-rpath,/usr/X11R7/lib -o build/release-netbsd-evbarm/missionpack/qagameevbarm.so build/release-netbsd-evbarm/missionpack/game/g_main.o build/release-netbsd-evbarm/missionpack/game/ai_chat.o build/release-netbsd-evbarm/missionpack/game/ai_cmd.o build/release-netbsd-evbarm/missionpack/game/ai_dmnet.o build/release-netbsd-evbarm/missionpack/game/ai_dmq3.o build/release-netbsd-evbarm/missionpack/game/ai_main.o build/release-netbsd-evbarm/missionpack/game/ai_team.o build/release-netbsd-evbarm/missionpack/game/ai_vcmd.o build/release-netbsd-evbarm/missionpack/game/bg_misc.o build/release-netbsd-evbarm/missionpack/game/bg_pmove.o build/release-netbsd-evbarm/missionpack/game/bg_slidemove.o build/release-netbsd-evbarm/missionpack/game/bg_lib.o build/release-netbsd-evbarm/missionpack/game/g_active.o build/release-netbsd-evbarm/missionpack/game/g_arenas.o build/release-netbsd-evbarm/missionpack/game/g_bot.o build/release-netbsd-evbarm/missionpack/game/g_client.o build/release-netbsd-evbarm/missionpack/game/g_cmds.o build/release-netbsd-evbarm/missionpack/game/g_combat.o build/release-netbsd-evbarm/missionpack/game/g_items.o build/release-netbsd-evbarm/missionpack/game/g_mem.o build/release-netbsd-evbarm/missionpack/game/g_misc.o build/release-netbsd-evbarm/missionpack/game/g_missile.o build/release-netbsd-evbarm/missionpack/game/g_mover.o build/release-netbsd-evbarm/missionpack/game/g_session.o build/release-netbsd-evbarm/missionpack/game/g_spawn.o build/release-netbsd-evbarm/missionpack/game/g_svcmds.o build/release-netbsd-evbarm/missionpack/game/g_target.o build/release-netbsd-evbarm/missionpack/game/g_team.o build/release-netbsd-evbarm/missionpack/game/g_trigger.o build/release-netbsd-evbarm/missionpack/game/g_utils.o build/release-netbsd-evbarm/missionpack/game/g_weapon.o build/release-netbsd-evbarm/missionpack/qcommon/q_math.o build/release-netbsd-evbarm/missionpack/qcommon/q_shared.o build/release-netbsd-evbarm/missionpack/game/g_syscalls.o [*] cc -O2 -I/usr/pkg/include -I/usr/X11R7/include -I/usr/include -I/usr/X11R7/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/usr/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib -L/usr/lib -Wl,-R/usr/lib -o build/release-netbsd-evbarm/missionpack/uievbarm.so build/release-netbsd-evbarm/missionpack/ui/ui_main.o build/release-netbsd-evbarm/missionpack/ui/ui_atoms.o build/release-netbsd-evbarm/missionpack/ui/ui_gameinfo.o build/release-netbsd-evbarm/missionpack/ui/ui_players.o build/release-netbsd-evbarm/missionpack/ui/ui_shared.o build/release-netbsd-evbarm/missionpack/ui/bg_misc.o build/release-netbsd-evbarm/missionpack/ui/bg_lib.o build/release-netbsd-evbarm/missionpack/qcommon/q_math.o build/release-netbsd-evbarm/missionpack/qcommon/q_shared.o build/release-netbsd-evbarm/missionpack/ui/ui_syscalls.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -O2 -I/scratch/games/ioquake3/work/.buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include -I/scratch/games/ioquake3/work/.x11-buildlink/include/libdrm -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -I/scratch/games/ioquake3/work/.buildlink/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DUSE_OPENAL -DUSE_CURL -DUSE_CURL_DLOPEN -DNO_VM_COMPILED -Icode/SDL12/include -DUSE_VOIP -DFLOATING_POINT -DUSE_ALLOCA -Icode/libspeex/include -DUSE_LOCAL_HEADERS '-DPRODUCT_VERSION="1.36"' -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -shared -L/scratch/games/ioquake3/work/.buildlink/lib -Wl,-rpath,/usr/pkg/lib -L/scratch/games/ioquake3/work/.x11-buildlink/lib -Wl,-rpath,/usr/X11R7/lib -o build/release-netbsd-evbarm/missionpack/uievbarm.so build/release-netbsd-evbarm/missionpack/ui/ui_main.o build/release-netbsd-evbarm/missionpack/ui/ui_atoms.o build/release-netbsd-evbarm/missionpack/ui/ui_gameinfo.o build/release-netbsd-evbarm/missionpack/ui/ui_players.o build/release-netbsd-evbarm/missionpack/ui/ui_shared.o build/release-netbsd-evbarm/missionpack/ui/bg_misc.o build/release-netbsd-evbarm/missionpack/ui/bg_lib.o build/release-netbsd-evbarm/missionpack/qcommon/q_math.o build/release-netbsd-evbarm/missionpack/qcommon/q_shared.o build/release-netbsd-evbarm/missionpack/ui/ui_syscalls.o [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/lburg/lburg build/release-netbsd-evbarm/tools/lburg/lburg.o build/release-netbsd-evbarm/tools/lburg/gram.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/lburg/lburg build/release-netbsd-evbarm/tools/lburg/lburg.o build/release-netbsd-evbarm/tools/lburg/gram.o -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/q3cpp build/release-netbsd-evbarm/tools/cpp/cpp.o build/release-netbsd-evbarm/tools/cpp/lex.o build/release-netbsd-evbarm/tools/cpp/nlist.o build/release-netbsd-evbarm/tools/cpp/tokens.o build/release-netbsd-evbarm/tools/cpp/macro.o build/release-netbsd-evbarm/tools/cpp/eval.o build/release-netbsd-evbarm/tools/cpp/include.o build/release-netbsd-evbarm/tools/cpp/hideset.o build/release-netbsd-evbarm/tools/cpp/getopt.o build/release-netbsd-evbarm/tools/cpp/unix.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/q3cpp build/release-netbsd-evbarm/tools/cpp/cpp.o build/release-netbsd-evbarm/tools/cpp/lex.o build/release-netbsd-evbarm/tools/cpp/nlist.o build/release-netbsd-evbarm/tools/cpp/tokens.o build/release-netbsd-evbarm/tools/cpp/macro.o build/release-netbsd-evbarm/tools/cpp/eval.o build/release-netbsd-evbarm/tools/cpp/include.o build/release-netbsd-evbarm/tools/cpp/hideset.o build/release-netbsd-evbarm/tools/cpp/getopt.o build/release-netbsd-evbarm/tools/cpp/unix.o -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/q3asm build/release-netbsd-evbarm/tools/asm/q3asm.o build/release-netbsd-evbarm/tools/asm/cmdlib.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/q3asm build/release-netbsd-evbarm/tools/asm/q3asm.o build/release-netbsd-evbarm/tools/asm/cmdlib.o -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -Wno-unused -o build/release-netbsd-evbarm/tools/rcc/dagcheck.o -c build/release-netbsd-evbarm/tools/rcc/dagcheck.c <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -Wno-unused -o build/release-netbsd-evbarm/tools/rcc/dagcheck.o -c build/release-netbsd-evbarm/tools/rcc/dagcheck.c -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/q3rcc build/release-netbsd-evbarm/tools/rcc/alloc.o build/release-netbsd-evbarm/tools/rcc/bind.o build/release-netbsd-evbarm/tools/rcc/bytecode.o build/release-netbsd-evbarm/tools/rcc/dag.o build/release-netbsd-evbarm/tools/rcc/dagcheck.o build/release-netbsd-evbarm/tools/rcc/decl.o build/release-netbsd-evbarm/tools/rcc/enode.o build/release-netbsd-evbarm/tools/rcc/error.o build/release-netbsd-evbarm/tools/rcc/event.o build/release-netbsd-evbarm/tools/rcc/expr.o build/release-netbsd-evbarm/tools/rcc/gen.o build/release-netbsd-evbarm/tools/rcc/init.o build/release-netbsd-evbarm/tools/rcc/inits.o build/release-netbsd-evbarm/tools/rcc/input.o build/release-netbsd-evbarm/tools/rcc/lex.o build/release-netbsd-evbarm/tools/rcc/list.o build/release-netbsd-evbarm/tools/rcc/main.o build/release-netbsd-evbarm/tools/rcc/null.o build/release-netbsd-evbarm/tools/rcc/output.o build/release-netbsd-evbarm/tools/rcc/prof.o build/release-netbsd-evbarm/tools/rcc/profio.o build/release-netbsd-evbarm/tools/rcc/simp.o build/release-netbsd-evbarm/tools/rcc/stmt.o build/release-netbsd-evbarm/tools/rcc/string.o build/release-netbsd-evbarm/tools/rcc/sym.o build/release-netbsd-evbarm/tools/rcc/symbolic.o build/release-netbsd-evbarm/tools/rcc/trace.o build/release-netbsd-evbarm/tools/rcc/tree.o build/release-netbsd-evbarm/tools/rcc/types.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/q3rcc build/release-netbsd-evbarm/tools/rcc/alloc.o build/release-netbsd-evbarm/tools/rcc/bind.o build/release-netbsd-evbarm/tools/rcc/bytecode.o build/release-netbsd-evbarm/tools/rcc/dag.o build/release-netbsd-evbarm/tools/rcc/dagcheck.o build/release-netbsd-evbarm/tools/rcc/decl.o build/release-netbsd-evbarm/tools/rcc/enode.o build/release-netbsd-evbarm/tools/rcc/error.o build/release-netbsd-evbarm/tools/rcc/event.o build/release-netbsd-evbarm/tools/rcc/expr.o build/release-netbsd-evbarm/tools/rcc/gen.o build/release-netbsd-evbarm/tools/rcc/init.o build/release-netbsd-evbarm/tools/rcc/inits.o build/release-netbsd-evbarm/tools/rcc/input.o build/release-netbsd-evbarm/tools/rcc/lex.o build/release-netbsd-evbarm/tools/rcc/list.o build/release-netbsd-evbarm/tools/rcc/main.o build/release-netbsd-evbarm/tools/rcc/null.o build/release-netbsd-evbarm/tools/rcc/output.o build/release-netbsd-evbarm/tools/rcc/prof.o build/release-netbsd-evbarm/tools/rcc/profio.o build/release-netbsd-evbarm/tools/rcc/simp.o build/release-netbsd-evbarm/tools/rcc/stmt.o build/release-netbsd-evbarm/tools/rcc/string.o build/release-netbsd-evbarm/tools/rcc/sym.o build/release-netbsd-evbarm/tools/rcc/symbolic.o build/release-netbsd-evbarm/tools/rcc/trace.o build/release-netbsd-evbarm/tools/rcc/tree.o build/release-netbsd-evbarm/tools/rcc/types.o -I/scratch/games/ioquake3/work/.buildlink/include [*] cc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/q3lcc build/release-netbsd-evbarm/tools/etc/lcc.o build/release-netbsd-evbarm/tools/etc/bytecode.o <.> /scratch/games/ioquake3/work/.gcc/bin/gcc -g -O2 -Wall -fno-strict-aliasing '-DTEMPDIR="/tmp"' '-DSYSTEM=""' -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-netbsd-evbarm/tools/q3lcc build/release-netbsd-evbarm/tools/etc/lcc.o build/release-netbsd-evbarm/tools/etc/bytecode.o -I/scratch/games/ioquake3/work/.buildlink/include